Kampanja |
---|
OV DM DID EI HttT LOW Liberty NR SoF SotBE TK VW TSG AToTB UtBS - BAM |
Era |
AoH P - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Jezik |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Horsemen of skill and discipline are promoted to Knights. Veterans of combat, they have seen the often-fatal results of a failed charge, and have learnt discretion in its use. Knights, therefore, carry swords in their armament, and practice tactics which, although requiring of much more patience, are less risky than a charge. Their lances are still at the ready, however, and growing experience with these weapons makes them deadlier at the tilt.
Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.
Napreduje iz: | Horseman |
---|---|
Napreduje v: | Grand Knight Paladin |
Cena: | 40 |
HP: | 58 |
Premikanje: | 8 |
XP: | 120 |
Stopnja: | 2 |
Alignment: | zakonit |
ID | Knight Ascension |
Sposobnosti: |
meč rezilo | 8 - 4 melee | ||
kopje pierce | 14 - 2 melee | charge |
Odpornosti: | |
---|---|
rezilo | 20% |
pierce | -20% |
impact | 30% |
ogenj | 0% |
cold | 0% |
arcane | 20% |
Teren | Movement Cost | Obramba |
---|---|---|
Coastal Reef | 3 | 30% |
Flat | 1 | 40% |
Frozen | 2 | 30% |
Globoka voda | - | 0% |
Gore | - | 0% |
Gozd | 3 | 30% |
Grad | 1 | 40% |
Hills | 2 | 40% |
Jama | 4 | 20% |
Močvirje | 4 | 20% |
Mushroom Grove | 4 | 20% |
Neprehodno | - | 0% |
Pesek | 2 | 30% |
Plitva voda | 4 | 20% |
Unwalkable | - | 0% |
Vas | 1 | 40% |